Back

Home

Signer (HD d4)

By Christopher Campbell (planehopping@hotmail.com)

"I'm sorry I laughed at you, but I promised myself I wouldn't take myself so seriously. I hadn't realized it, but now that I see you, I realize I have quite a sense of humor."
Everything is an illusion, a temporary construct by the One True Being, the only living thing in the multiverse. The One True Being might be you -- it might be me -- who knows? Better safe than sorry. Live life like everything revolves around you...because it might.
This self-centered philosophy is hard for many people to stomach, but there are those that lend it credence. Called signers, the elite members of the Sign of One faction manifest fantastic mental abilities that allow them to manipulate matter and delve into the mysteries of the past and future. Spellcasters discover the uniqueness of their own spirit before other classes, but all walks of life can be found among the signers. Because they do not know who is real and who is an illusion, they struggle with an inner turmoil, fighting the growing doubt that they are not real. Thus, advancement as a signer is much slower than another path a person might choose. But how can you risk ignoring your destiny? You'd only be cheating yourself...


Class
Level
Base
Attack
Bonus

Fortitude
Save

Reflex
Save

Will
Save


Special
1+0+0+0+2Vivid Imagination, Shared Mind, Mental Defense
2+1+0+0+3Dreaming, Mental Offense
3+1+1+1+3Mental Defense
4+2+1+1+4Imagining, Mental Offense
5+2+1+1+4Universal Mind, Mental Defense
6+3+2+2+5Thinking, Mental Offense
7+3+2+2+5Mental Defense
8+4+2+2+6Cogitating, Mental Offense
9+4+3+3+6Mental Defense
10+5+3+3+7Originating, Self Awareness, Mental Offense

Class Requirements:
To qualify to become a signer, a character must fulfill all the following criteria.
Base Will Save: +5.
Concentration: 10 ranks.
Sense Motive: 5 ranks.
Special: Character cannot have the psionic template from the Psionic's Handbook.
Class Skills:
Skill Points at Each Level: 2 + Int modifier.
Constitution: Concentration.
Intelligence: Appraise, Craft, Knowledge (any), Remote View*, Scry.
Wisdom: Profession, Sense Motive.
Charisma: Aniomal Empathy, Bluff, Diplomacy, Gather Information, Handle Animal, Intimidate, Perform.
*See the Psionics Handbook.
Class Features:
All of the following are class features of the signer prestige class.

Weapon and Armor Proficiency: A character who takes a level of signer gains no proficiency in armor or weapons.

Vivid Imagination (Ex): At 1st level, the signer gains a +2 bonus to Will saves vs. illusions. This bonus applies only if the signer interacts with the illusion in some way.

Shared Mind (Su): At 1st level, the signer can communicate telepathically with any other signer or creature with telepathy within 100 feet.

Mental Defense (Sp): At 1st level, the signer chooses one of the following psionic defense modes. She can manifest the defense mode at will. She chooses another psionic defense mode at 3rd level, 5th level, 7th level, and 9th level.
Empty Mind
Intellect Fortress
Mental Barrier
Thought Shield
Tower of Iron Will

Dreaming (Sp): At 2nd level, the signer chooses one of the following psionic powers. She can manifest the power at will, but now incurs a +1 ECL. Only one use of a power may be active at any time.
Bolt
Finger of Fire
Know Direction
Know Location
Object Reading
Psycholuminescence

Mental Offense (Sp): At 2nd level, the signer chooses one of the following psionic attack modes. She can manifest the attack mode at will. She chooses another psionic attack mode at 4th level, 6th level, and 8th level. At 10th level, she receives the mind blast psionic attack mode.
Ego Whip
Id Insinuation
Mind Thrust
Psychic Crush

Imagining (Sp): At 4th level, the signer either chooses two of the following psionic powers, two of the psionic powers from the Dreaming class ability, or any combination of two powers from the two lists. She can manifest the two powers at will, but now incurs an additional +1 ECL (total of +2). A power that is always active may be deactivated or activated as a free action. Only one use of a particular power may be active at any one time.
Clairaudience/Clairvoyance
Create Food and Water
Danger Sense (always active)
Darkvision (always active)
Nondetection (self only)
Remote Viewing
Sudden Minor Creation
Ubiquitous Vision (always active)

Universal Mind (Su): At 5th level, the signer can communicate telepathically with any creature within 100 feet that has a language.
Thinking (Sp): At 6th level, the signer either chooses three psionic powers from the following list, three powers from the Dreaming or Imagining class abilities, or any combination of three powers from the three lists. She can now manifest the three powers at will, but incurs an additional +1 ECL (total +3). A power that is always active may be deactivated or activated as a free action. Only one use of a particular power may be active at any one time.
Aura Sight
Detect Remote Viewing
Divination
Fabricate
Major Creation
Sense Psionics

Cogitating (Sp): At 8th level, the signer either chooses three psionic powers from the following list, three powers from the Dreaming, Imagining, or Thinking class abilities, or any combination of three powers from the four lists. She can now manifest the three powers at will, but incurs an additional +1 ECL (total +4). A power that is always active may be deactivated or activated as a free action. Only one use of a particular power may be active at any one time.
Improved Anchored Navigation
Improved Fabricate
Precognition
Remote View Trap (always active)
Shield of Prudence

Originating (Sp): At 10th level, the signer either chooses four psionic powers from the following list, four powers from the Dreaming, Imagining, Thinking, or Cogitating class abilities, or any combination of four powers from the five lists. She can now manifest the four powers at will, but incurs an additional +1 ECL (total +5). A power that is always active may be deactivated or activated as a free action. Only one use of a particular power may be active at any one time.
Foresight
Genesis
Hypercognition
Mind Store

Self Awareness (Ex): At 10th level, the signer now has the psionic template. Psionic feats are now available, and the signer has power resistance 25.